Rafael Arnaud – Senior 3D Character Artis
James is a powerhouse of a Game & Level Designer. Throughout our time working together, I was consistently impressed by his ability to maintain a laser-sharp focus on the game’s vision while driving the project forward. He is incredibly proactive. Always identifying bottlenecks before they happen and stepping up to solve them in any department however possible. Beyond his creative & technical skills, James would always listen to our inputs and would connect with the team on a personal level, making it feel like we were directly contributing to the game’s vision. Any studio would be lucky to have him!r.